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Quick solution

Lemmings 2: The Tribes - Amiga

Medieval

  • Quicklink: Lemmings 2: The Tribes, Amiga, Medieval, 10 - JUST JOUSTING AROUND Level 10

  • JUST JOUSTING AROUND

  • Number of lemmings that die: 0

  • Available time: 07:00

  • Skills: Lemmings 2: The Tribes, Amiga, Medieval, 10 - JUST JOUSTING AROUND
  • Overview: Lemmings 2: The Tribes, Amiga, Medieval, 10 - JUST JOUSTING AROUND
  • Let the first lemming pour so the monster will stay asleep. Give a lemming a balloon and guid him to the left of the entrance. Now make hime a pole vaulter just before the place where the lemmings land. He should get a floor higher. Make him a floater and let him use the catapult. Place the catapult at the place shown in the picture. Now let the lemming pour so the lemmings won't fall into the water. Now give a lemming a bomb to free them. If one lemming keeps using the catapult, move the catapult so he won't get in.

Last edit: Wednesday, 14 May 2008.

Main source: own words.
Graphics: Lemmings 2: The Tribes, Amiga platform.