Mutiny On The Bounty
Number of lemmings that drop: 50
98% to be saved
Release rate: 1
Available time: 03:00
Turn the first lemming into a climber and build to the steal. Let the second lemming build to the pillar to close the gap. The climber should build over the chains. Turn him into a floater and bash through the top of the triangle now build your way up next to the exit. When he walks back, mine through the stair. Free the other lemmings by building over the diagonal brick.
SNOW JOKE
Number of lemmings that drop: 50
80% to be saved
Release rate: 1
Available time: 03:00
Build over the gap with the first lemming. When a lemming falls on the ground you have to block the other lemmings. Set the release rate to 99. Turn the fallen lemming and the builder into climbers. The first lemming that climbs over the one-way obstacle builds. The other one turns back and bashes through the one-way obstacle. Let the builder bash through the ice wall and build over the gas. Build and when there's no gap, blow up the blocker. Keep building until you're at the point show in the picture. Bash to the right and build to stop bashing.
ONWARD AND UPWARD
Number of lemmings that drop: 80
93% to be saved
Release rate: 10
Available time: 03:00
Turn the first two lemmings into climbers and the third one into a blocker. Turn the first lemming in a blocker when he's near the small wall. The second lemming should mine down when he turns back. Blow up the blocker near the small wall and set the release rate to 99. Let the miner walk back up and build over the water. When he starts building a second time, blow up the other blocker. Bash through the obstacle and turn the lemming into a bomber when he is on top of te next stair. Turn another lemming into a bomber to create a path to the exit.
ICE SPY
Number of lemmings that drop: 80
87% to be saved
Release rate: 5
Available time: 04:00
Let the first lemming build over the trap. One lemming will get killed. Bash through the obstacle. Place a blocker next to the water. Build up and bash to the right. Mine down and bash to the right. You can turn the first lemming passing the miner into a blocker because there's another trap.
THE SILENCE OF THE LEMMINGS
Number of lemmings that drop: 50
80% to be saved
Release rate: 5
Available time: 03:00
Let the first lemming of the left entrance dig and bash to the right. The first lemming of the right entrance builds over the trap. While the first lemming is still bashing, build over the chains with a lemming of the right entrance. Now the basher will be done. Bash through the other wall and place a blocker where the lemmings of the left entrance fall down. Blow up some lemmings to get down to the exit. Don't bother about the lemmings getting killed.
Take care, Sweetie
Number of lemmings that drop: 1
100% to be saved
Release rate: 1
Available time: 03:00
Build up to the steal block so the lemming turns to the left. Build over the gap. At the right of the tunnel, build up. When the lemming is heading for the left, turn him into a climber.
The Chain with no name
Number of lemmings that drop: 80
100% to be saved
Release rate: 1
Available time: 03:00
Let the first lemming build over the gap left of the entrance. Let the first lemming that turns back, build up starting at the first vertical line in the floor (count from the left). Mine down the stair so the other lemmings are trapped. Bash through the three columns with the builder. Mine down twice and build to the exit. Now fix the gap in the stair.
Dr Lemminggood
Number of lemmings that drop: 80
75% to be saved
Release rate: 1
Available time: 03:00
Turn the first 2 lemmings into a bomber the 4th line from the right. Turn the next 2 into bombers the 3rd line from the right. The next 2 lemmings should be turned into a bomber the 2nd line from the right. Let 1 lemming drop down and the next one build over the first gap you made. When the lemming falls on the ground, build up to the exit. Now blow a hole in the stair near the entrance.
Lemmingdelica
Number of lemmings that drop: 80
81% to be saved
Release rate: 1
Available time: 04:00
Let the first lemming build as far right as possible from the first green floor. The second lemming builds from the first platform twice. Now let two lemmings pass. Turn one into a blocker at the right of the platform. A second one should be turned into a blocker at the place shown in the picture. If you do this right, the lemmings won't walk up the stair but turn back because of the blocker. (Start building as low as possible.) Now build to the steal, build to the wall and bash through it. Build to the platform and to the other one. Work your way up using builders. When you're almost up, build over the blocker. Don't forget to set the release rate to 99.
Got anything....Lemmingy???
Number of lemmings that drop: 30
96% to be saved
Release rate: 1
Available time: 04:00
Turn the first and third lemming into a builder on top of the stairs. Let the third one build when he walks one step. Turn him into a blocker when he walks back. The fourth lemming should dig down when he is at the middle of the platform (above the chain). Dig down a bit over the half and build. Make sure none of the lemmings get killed. Now build out of the pit and increase the release rate.
Last edit: Wednesday, 14 May 2008.
Main source: own words.
Graphics: Oh no! More Lemmings, Amiga platform.