A TOWERING PROBLEM
Number of lemmings that drop: 50
90% to be saved
Release rate: 1
Available time: 04:00
Turn the first lemming into a bomber when he's four bricks away the first obstacle. Also make hime a climber. Do the same thing for the next obstacle. Now let one lemming climb over the third obstacle. When he's almost on top, make him a bomber. Use another lemming to build over the gap. Now blow a hole in the third obstacle.
Easier solution sent to me by Ash Thomas on 12 February 2010:
This solution differs as you don't use any climbers. Turn the lemmings into a bomber every 2 blocks and they will remove the obstacles nice and clean. Build over the gap. To avoid loosing a lemming, make it a builder to keep some distance.
Last edit: Wednesday, 14 May 2008.
Main source: own words.
Graphics: Oh no! More Lemmings, Amiga platform.